He arrives in Ireland and tells his kinsman how the loss of Heather destroyed him. Duncan leaves Connor to travel in Europe.ġ712 Connor and Duncan save the pre-immortal Catherine Mary "Kate" Devaney from being held-up by bandits.ġ715 In the South China, Connor hears that Duncan is preparing to marry Kate Devaney. When Cavanaugh mentions that Connor is drifting through life rather than living it, Connor determines to leave England.ġ625 Returning to Scotland, Connor finds Duncan MacLeod in "that bloody bog" following the battle of Glen Fruin.ġ630 Connor and Duncan are apart as Duncan does not know where Connor is when he is pursued by Martin Hyde, an immortal who only challeneges "seasoned" immortals.ġ631 A few years later as they are training in Ravenna, Italy, Connor teaches Duncan an unstoppable move.ġ632 In Scotland, Connor and Duncan have a brief run-in with Khordas, the immortal pirate and villain of The Element of Fire and his companion, the immortal Nerissa. Connor escapes.ġ7th Century Connor and Thomas Cavanaugh meet again. When Kane kills Nakano, the quickening brings down the mountain and buries Kane and his henchman. Late 16th century Connor travels on to the east to learn from the immortal sorcerer Nakano.ġ605 While there, Kane and his henchmen attack. He encourages all to teach what they have learned. Cavanaugh calls a gathering of local immortals on holy ground to preach about the nature of the prize and the importance for it to be won by good men. Late 16th century Connor meets Thomas Cavanaugh, a friend of Ramirez who convinces Connor that he needs to pass on what he learned from Ramirez to other young immortals. when the farm is attacked by two brigands, Connor is killed and then revives, killing the attackers and saving the farmer and Sarah. Sarah is sweet on Connor, but he fears to again become involved with a mortal woman. Late 16th century, Scotland- Shortly after Heather's death, Connor goes to work as a field hand for a farmer and his daughter, Sarah. Saddened, Connor returns to Glencoe to live out a life with Heather.ġ560 Connor finds a depressed Heather cutting her hair off with a knife as it was the only part of her that wouldn't ageġ590 After Heather's death, Connor leaves Scotland and travels the world. He does not realize that Kell is also an immortal. He fails and accidentally kills Father Rainey and his adopted son Jacob Kell. When the old man dies, Connor begins courting MacDonald's daughter Heather. They marry.ġ540 Juan Sanchez Villa-Lobos Ramirez teaches Connor what it means to be immortal and prepares him to meet the Kurgan in battle.ġ555 Connor returns to Glenfinnan in an attempt to rescue his mother Caiolin from the stake. His friend Angus spares him from death.ġ536 Connor trains as a blacksmith with a man named MacDonald who lives in Glencoe. His swift and remarkable healing causes his village to accuse him of witchcraft and banish him. Connor is killed by the Kurgan but is rescued off the field before the Kurgan can take his head. You can help the Card & Game Database by expanding it.1518 Connor MacLeod is born in the village of Glenfinnan on the shores of Loch Shiel and raised by his father Macleod and his mother Caiolin.ġ528 On Connor's 10th birthday, his cousin Dugal catches a salmon that they eat.ġ536 Connor's father is killed by the Frasers, a neighboring clan. This collectible card game-related article is a stub. Highlander: The Card Game at BoardGameGeek.Watcher: affects the basic rules of the game.Weapon of choice: allow players to use special weapon-specific cards.Quickenings: rewards for winning tournaments and sponsored events, granting abilities to the user similar to those of certain personas.Most personas also grant a special ability to the player, such as dealing extra damage per attack or granting extra attacks per turn. Persona cards: rare cards featuring established characters from the films and television series, allowing players to use persona-specific cards, or enhancing the abilities of standard persona cards.Allies: introduced in later expansions, earlier they were treated as situations.Locations: like situations, but only one location can be in play at once.Situations: stay in play and change the basic rules of the game.Edges: modify other cards they are played with unlike other special cards, multiple Edges may be played in a single turn.Six blocks, four each covering four areas of the attack grid, two covering just the upper and lower rows.ĭefense cards which can stay in play multiple turns, but must be discarded if the player wishes to attack. Nine attacks, one to each space on the attack grid.
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